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How to get the Poky Linux distribution

6,660 bytes removed, 13:55, 26 July 2013
= #REDIRECT:[[How to get use the Poky Yocto Project to develop Embedded Linux distribution =]]
[http://www.pokylinux.org/about Poky] is an open source platform build tool. It is a complete software development environment for = How to get the creation of Linux devices. It enables you to design, develop, build, debug, and test a complete, modern, software stack using Yocto Linux, the X Window System and GNOME Mobile based application frameworks for both x86 and ARM based platforms. Key features include:distribution =
*Full, fast, cross device filesystem creation with '''It's not an embedded Linux Kernel 2.6.x, GCC, GNU C library, Busybox, networking and much more.*Highly configurable and extendable with full documentation, granular feature control, packaging, and wide machine coverage.*Developer friendly with QEMU device virtulisation, SDK generation, Anjuta IDE, OProfile and GDB integration.*Complete GNOME Mobile platform with the X Window System, Matchbox, GTK+ 2.12, D-Bus, GStreamer and distribution – it creates a custom one for you''Sato' reference implementation.*Support for bleeding edge OpenGL user interfaces with the Clutter toolkit.*A supported, stable and proven base for real world products built on Linux and open source software.
== Overview Much of How-To ==This this How-To is meant extracted from different sources. If you would like to be a starting point for people to learn build and run Poky images for IGEP v2 devices as quickly read some of the original articles or resources, please visit them and easily as possible.thank the authors:
This How-To works with the '''Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine''' but most of the contents are valid also for other GNU/Linux distributions. We do not issue any guarantee that this will work on other distributions. This How-To will start out by a '''Poky Platform Setup Environment''' introducing you to the Poky environment and the way you can build an Poky-based image. Next, we will cover the '''Poky images supported'''. Lastly, we will learn how to '''Installing and Using the Result on a NFS-mounted root filesystem'''. == Requirements ==*'''Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine''' == Feedback and Contributing ==At any point, if you see a mistake you can contribute to this How-To. === How to get involved (http://pokylinux.org/support/) === There are many ways to get involved with the Poky The Yocto project. Poky has a friendly community providing informal support and discussion. '''Mailing list''' To subscribe send mail to; poky+subscribe <at> openedhand <dot> com And follow simple instructions in subsequent reply. Archives are available here. '''Bugs''' Problems with Poky should be reported in the bug tracker: http://bugzilla.o-hand.com/ '''IRC''' Chat with the Poky development team and community in #poky on freenode. == References ==Much of this How-To is extracted from different sources. If you would like to read some of the original articles or resources, please visit them and thank the authors: *The Poky website ( http://www.pokylinuxyoctoproject.org/ )*The Poky Handbook Yocto project documentation ( http://www.pokylinux.org/doc/poky-handbook.html )*Using the Anjuta Poky SDK plugin ( http://pokylinuxyoctoproject.org/blog/index.php/2010/03/using-the-anjuta-poky-sdk-plugin documentation )
*The Openembedded website ( http://www.openembedded.org/ )
== Poky Platform Setup Environment == Poky is derivative of the Open Embedded. In order to function properly, the Virtual Machine need some adaptations of the development system. The first thing we need to do is set Bash as default sh shell, execute<pre>$ sudo dpkg-reconfigure dash</pre>and answer no when asked whether you want to install dash as /bin/sh. So, now, "/bin/sh" file links to "/bin/bash" (not to "/bin/dash"). An other change we need to perform is to change some default settings of the kernel. Edit the /etc/sysctl.conf file as root with your preferred editor and set the vm.mmpap_min_addr to 0<pre>$ sudo nano /etc/sysctl.confvm.mmap_min_addr = 0</pre>then, run this command<pre>$ sudo sysctl -p</pre> Install extra packages necessary for bitbake to function.<pre>$ sudo apt-get update$ sudo aptitude install subversion cvs git-core \ build-essential help2man diffstat texi2html texinfo \ libncurses5-dev gawk python-dev python-psyco python-pysqlite2 \ scrollkeeper gnome-doc-utils gettext automake mercurial libx11-dev \ libgl1-mesa-dev libglu1-mesa-dev libsdl1.2-dev</pre> === Poky version 3.2 codename Purple (stable branch) ===Poky version 3.2 ( stable branch) is available from a GIT repository located at git://git.igep.es/pub/scm/poky.git. The first thing you will do is clone the Poky project. <pre>$ git clone git://git.igep.es/pub/scm/poky.gitInitialized empty Git repository in /home/eballetbo/Software/staging/poky/.git/remote: Counting objects: 52944, done.remote: Compressing objects: 100% (16209/16209), done.remote: Total 52944 (delta 34820), reused 52910 (delta 34806)Receiving objects: 100% (52944/52944), 35.52 MiB | 249 KiB/s, done.Resolving deltas: 100% (34820/34820), done.</pre>Then, switch to stable branch (Purple v3.2)<pre>$ cd poky$ git checkout origin/release/purple -b release/purplewarning: You appear to be on a branch yet to be born.warning: Forcing checkout of origin/release/purple.Branch release/purple set up to track remote branch refs/remotes/origin/release/purple.Switched to a new branch "release/purple"</pre>After that, you need to link an user board configuration (local.conf). The configuration file who defines various configuration variables which govern what Poky platform does.<pre>$ ln -s ../../meta-contrib/build/conf/local.conf.igep0020 build/conf/local.conf</pre> At this point the Poky build environment needs to be set up, you will do this with the poky-init-build-env script. Sourcing this file in a shell makes changes to PATH and sets other core bitbake variables based on the current working directory. Refer to http://www.pokylinux.org/doc/poky-handbook.html#ref-images for standard images Refer to [[Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine]] to how to install and use poky images on a NFS-mounted root filesystem. === Poky version 3.3 codename Green (under development) === <span style="color: rgb(255, 0, 0);">'''Note:''' This is currently work in progress '''Use ONLY for testing and development purposes.'''</span> [http://www.pokylinux.org/releases/green-3.3/doc/poky-handbook.html The Poky handbook guides] users through getting started with Poky and explains how the build system components fit together and interact. The setup and use of the SDK is also covered along with other common development tasks such as debugging and profiling applications. It also contains extensive reference material on many other aspects Overview of Poky such as the classes, variables and other technical details. A customized Poky version 3.3 for IGEP platforms is available from a GIT repository located at git://git.igep.es/pub/scm/poky.git.  The first thing you will do is clone the Poky project.  $ git clone git://git.igep.es/pub/scm/poky.git $ cd poky At this point the Poky build environment needs to be set up, you will do this with the poky-init-build-env script. Sourcing this file in a shell makes changes to PATH and sets other core bitbake variables based on the current working directory.  $ source poky-init-build-env $ bitbake poky-image-sato ==== Notes, tips and tricks for the new demo image ==== ===== Change default bootargs =====  fw_setenv bootargs-base 'mem=506M console=ttyS2,115200n8 console=tty0 omapfb.mode=dvi:1024x768MR-32@60 omapfb.vram=0:8M,1:4M' ===== Bring up eth0 ===== udhcpc -i eth0 ===== ALSA active the headset path =====  amixer set -D hw:0 'Headset' 6dB amixer set How-D hw:0 'HeadsetL Mixer AudioL2' onTo amixer set -D hw:0 'HeadsetR Mixer AudioR2' on ===== SGX Video Acceleration ===== You can test the SGX with a DEMO, grab and untar the SDK Demo Package wget http://neuvoo.org/neuvoo/distfiles/SGX-3.01.00.07-SDK.tar.gz tar xzf SGX-3.01.00.07-SDK.tar.gz Then to run the demos just get into the X11 Binaries directory (e.g. OGLES/SDKPackage/Binaries/CommonX11/Demos/EvilSkull) and run the demo: ./OGLESEvilSkull
===== DSP using dspbridge =====This How-To is meant to be a starting point for people to learn build and run Yocto-based images for IGEP Technology devices as quickly and easily as possible.
fw_setenv bootargs-base 'mem=506M console=ttyS2,115200n8 console=tty0 omapfb.modeAbout the Yocto Project™ =dvi:1024x768MR-32@60 omapfb.vram=0:8M,1:4M'
wget The [http://downloadwww.blenderyoctoproject.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_surroundYocto Project™] is an open source collaboration project that provides templates, tools and methods to help you create custom Linux-based systems for embedded products regardless of the hardware architecture. It was founded in 2010 as a collaboration among many hardware manufacturers, open-fixsource operating systems vendors, and electronics companies to bring some order to the chaos of embedded Linux development.avi
== Why use the Yocto Project™ modprobe mailbox_mach modprobe bridgedriver base_img=/lib/dsp/baseimage.dof phys_mempool_base=0x9FA00000
DISPLAY=:0 gstBecause it's a complete embedded Linux development environment with tools, metadata, and documentation -launch -v playbin uri=file:/home/root/big-buck-bunny-480p-surroundeverything you need. The free tools are easy to get started with, powerful to work with (including emulation environments, debuggers, an Application Toolkit Generator, etc.) and they allow projects to be carried forward over time without causing you to lose optimizations and investments made during the project’s prototype phase.aviThe Yocto Project fosters community adoption of this open source technology allowing its users to focus on their specific product features and development
===== TFT and Touchscreen ===Build Platform Setup Environment ==
Seiko 7.0 inch WVGA (800 x RGB x 480) TFT: fw_setenv bootargs-base 'console=ttyS2In order to build an image with BSP support for a given release,115200n8 console=tty0 omapdssyou need to download the corresponding BSP repository.def_disp=lcd-70 omapfbAt this time latest stable branch for IGEP devices is denzil.mode=dvi:1024x768MR-32@60'
Powertip 4 $ git clone -b denzil git://git.3 inch (480 x RGB x 272) TFT: fw_setenv bootargs-base 'console=ttyS2,115200n8 console=tty0 omapdssisee.def_disp=lcd-43 omapfbbiz/pub/scm/poky.mode=dvi:1024x768MR-32@60'git
DVI output: fw_setenv bootargs-base 'console=ttyS2Enter to the poky directory,115200n8 console=tty0 omapdss.def_disp=dvi omapfb.mode=dvi:1024x768MR-32@60'
Edit the InputDevice section in your xorg.conf $ cd poky
cat >> /etc/X11/xorgand clone the meta-isee layer.conf << EOF Section "InputDevice" Identifier "Configured Touchscreen" Driver "tslib" Option "CorePointer" "true" Option "SendCoreEvents" "true" Option "Device" "/dev/input/touchscreen0" Option "Protocol" "Auto" EndSection EOF
Add "Configured Touchscreen" in "ServerLayout" section and remove "Configured Mouse" Section "ServerLayout" Identifier "Default Layout" Screen "Default Screen" InputDevice "Generic Keyboard" # InputDevice "Configured Mouse" InputDevice "Configured Touchscreen" Option "AllowEmptyInput" "no" EndSection$ git clone -b denzil git://git.isee.biz/pub/scm/meta-isee.git
Edit /etc/formfactor/machconfig like this HAVE_TOUCHSCREEN=1 HAVE_KEYBOARD=0 $ source oe-init-build-env
calibrate Having done that, and assuming you downloaded the BSP contents at the top-level of your touchscreenyocto build tree, you can build a igep image by adding the location of the 'meta-igep' layer to 'bblayers.conf'
for Powertip 4Add below line into .3 inch (480 x RGB x 272) TFT../poky/build/conf/bblayers.conf:
echo -n "8407 -476 -31410144 3 -4861 38051952 655366" > &lt;path to&gt;/etcpoky/pointercalmeta-isee \
for Seiko 7To enable the isee layer, add the 'igep00x0 MACHINE' to .0 inch WVGA (800 x RGB x 480) TFT: echo -n "13714 0 -56041568 1 -8076 63332096 6553665536" > ../poky/build/etcconf/pointercallocal.conf:
or calibrate it yourself until you are happy with the result, for example: MACHINE&nbsp;?= "igep00x0"
<pre> /etc/init.d/xserver-nodm stopYou should then be able to build a image as such:
TSLIB_CALIBFILE=/etc/pointercal TSLIB_TSDEVICE=/dev/input/touchscreen0 TSLIB_CONSOLEDEVICE=none ts_calibrate $ bitbake demo-image-sato
/etc/initAt the end of a successful build, you should have an image that you could use for boot device from flash or a micro-SD card.d/xserver-nodm start</pre>
===== Modem ===Extending the available packages with others layers ==
<pre>diff You can append more layers to your environment in order to build more packages, in following wxample you'll download the meta--git a/sound/soc/codecs/twl4030.c b/sound/soc/codecs/twl4030.cindex e633c01openembedded layer..3778990 100644--- a/sound/soc/codecs/twl4030.c+++ b/sound/soc/codecs/twl4030.c@@ -57,7 +57,7 @@ static const u8 twl4030_reg[TWL4030_CACHEREGNUM] = { 0x00, /* REG_AVTXL2PGA (0xC) */ 0x00, /* REG_AVTXR2PGA (0xD) */ 0x00, /* REG_AUDIO_IF (0xE) */- 0x00, /* REG_VOICE_IF (0xF) */+ 0x04, /* REG_VOICE_IF (0xF) */ 0x00, /* REG_ARXR1PGA (0x10) */ 0x00, /* REG_ARXL1PGA (0x11) */ 0x6c, /* REG_ARXR2PGA (0x12) */</pre>In your poky directory
===== CAN ===== $ git clone -b denzil git://git.openembedded.org/meta-openembedded
Several tools are provided by socketCANAdd the layer into build/conf/bblayers.conf:
* candump: dump traffic on a CAN network* cansend: simple command line tool &lt;path to send CAN&gt;/poky/meta-frames via CAN_RAW sockets* cangen: CAN frames generator for testing purpose* canplayer: send CAN frames from a file to a CAN interface openembedded/meta-oe \
/sbin/ip link set can0 up type Now you can bitrate 125000build any of the new packages added, for example:
On the receiver side: $ bitbake postgresql
candump can0== Create your own Linux image ==
On the sender side: TODO
cansend can0 123#AABBCCDD cansend can0 123#R cansend can0 1F334455#1122334455667788 cansend can0 1F334455#R== Yocto 1.2 'denzil' documentation ==
On the receiver side, you must see the following messages: '''Official documentation'''
can0 123 * [4http://www.yoctoproject.org/docs/1.2/yocto-project-qs/yocto-project-qs.html Yocto Project Quick Start] AA BB CC DD: This short document lets you get started with the Yocto Project quickly and start building an image. can0 123 * [0http://www.yoctoproject.org/docs/1.2/adt-manual/adt-manual.html The Yocto Project Application Development Toolkit (ADT) User's Guide] remote request: This manual provides information that lets you get going with the ADT to develop projects using the Yocto Project. can0 1F334455 * [8http://www.yoctoproject.org/docs/1.2/bsp-guide/bsp-guide.html The Yocto Project Board Support Package (BSP) Developer's Guide] 11 22 33 44 55 66 77 88: This brief document defines a structure for BSP components. Having a commonly understood layout encourages standardization. can0 1F334455 * [0http://www.yoctoproject.org/docs/1.2/dev-manual/dev-manual.html The Yocto Project Development Manual] remote request: This Manual provides an overview of the development process for images and user-space applications.* [http://www.yoctoproject.org/docs/1.2/poky-ref-manual/poky-ref-manual.html The Yocto Project Reference Manual]: This manual is the complete reference guide to the Yocto Project, including the Poky reference system which contains a worki
Switch roles and do again= See also =
--- That's all folks ---*[[How to get the Angstrom distribution]] *[[How to get the Ubuntu distribution]] *[[How to get the Linaro distribution]] *[[How to get the Android distribution]] *[[How to get the Meego distribution]]
[[Category:Software distributionsSoftware_distributions|Poky]]
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