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= How to get the Poky Linux distribution =
+
#REDIRECT:[[How to use the Yocto Project to develop Embedded Linux]]
  
[http://www.pokylinux.org/about Poky] is an open source platform build tool. It is a complete software development environment for the creation of Linux devices. It enables you to design, develop, build, debug, and test a complete, modern, software stack using Linux, the X Window System and GNOME Mobile based application frameworks for both x86 and ARM based platforms. Key features include:
+
= How to get the Yocto Linux distribution  =
  
*Full, fast, cross device filesystem creation with Linux Kernel 2.6.x, GCC, GNU C library, Busybox, networking and much more.
+
'''It's not an embedded Linux distribution – it creates a custom one for you'''
*Highly configurable and extendable with full documentation, granular feature control, packaging, and wide machine coverage.
 
*Developer friendly with QEMU device virtulisation, SDK generation, Anjuta IDE, OProfile and GDB integration.
 
*Complete GNOME Mobile platform with the X Window System, Matchbox, GTK+ 2.12, D-Bus, GStreamer and 'Sato' reference implementation.
 
*Support for bleeding edge OpenGL user interfaces with the Clutter toolkit.
 
*A supported, stable and proven base for real world products built on Linux and open source software.
 
  
== Overview of How-To ==
+
Much of this How-To is extracted from different sources. If you would like to read some of the original articles or resources, please visit them and thank the authors:
This How-To is meant to be a starting point for people to learn build and run Poky images for IGEP v2 devices as quickly and easily as possible.
 
  
This How-To works with the '''Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine''' but most of the contents are valid also for other GNU/Linux distributions. We do not issue any guarantee that this will work on other distributions.
+
*The Yocto project website ( http://www.yoctoproject.org )  
 
+
*The Yocto project documentation ( http://www.yoctoproject.org/documentation )  
This How-To will start out by a '''Poky Platform Setup Environment''' introducing you to the Poky environment and the way you can build an Poky-based image.
 
 
 
Next, we will cover the '''Poky images supported'''.
 
 
 
Lastly, we will learn how to '''Installing and Using the Result on a NFS-mounted root filesystem'''.
 
 
 
== Requirements ==
 
*'''Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine'''
 
 
 
== Feedback and Contributing ==
 
At any point, if you see a mistake you can contribute to this How-To.
 
 
 
=== How to get involved (http://pokylinux.org/support/) ===
 
 
 
There are many ways to get involved with the Poky project. Poky has a friendly community providing informal support and discussion.
 
 
 
'''Mailing list'''
 
 
 
To subscribe send mail to;
 
 
 
poky+subscribe <at> openedhand <dot> com
 
 
 
And follow simple instructions in subsequent reply. Archives are available here.
 
 
 
'''Bugs'''
 
 
 
Problems with Poky should be reported in the bug tracker: http://bugzilla.o-hand.com/
 
 
 
'''IRC'''
 
 
 
Chat with the Poky development team and community in #poky on freenode.
 
 
 
== References ==
 
Much of this How-To is extracted from different sources. If you would like to read some of the original articles or resources, please visit them and thank the authors:
 
 
 
*The Poky website ( http://www.pokylinux.org/ )
 
*The Poky Handbook ( http://www.pokylinux.org/doc/poky-handbook.html )
 
*Using the Anjuta Poky SDK plugin ( http://pokylinux.org/blog/index.php/2010/03/using-the-anjuta-poky-sdk-plugin )
 
 
*The Openembedded website ( http://www.openembedded.org/ )
 
*The Openembedded website ( http://www.openembedded.org/ )
  
== Poky Platform Setup Environment ==
+
== Overview of How-To ==
 
 
Poky is derivative of the Open Embedded. In order to function properly, the Virtual Machine need some adaptations of the development system.
 
 
 
The first thing we need to do is set Bash as default sh shell, execute
 
<pre>
 
$ sudo dpkg-reconfigure dash
 
</pre>
 
and answer no when asked whether you want to install dash as /bin/sh.
 
So, now, "/bin/sh" file links to "/bin/bash" (not to "/bin/dash").
 
 
 
An other change we need to perform is to change some default settings of the kernel. Edit the /etc/sysctl.conf file as root with your preferred editor and set the vm.mmpap_min_addr to 0
 
<pre>
 
$ sudo nano /etc/sysctl.conf
 
vm.mmap_min_addr = 0
 
</pre>
 
then, run this command
 
<pre>
 
$ sudo sysctl -p
 
</pre>
 
 
 
Install extra packages necessary for bitbake to function.
 
<pre>
 
$ sudo apt-get update
 
$ sudo aptitude install subversion cvs git-core \
 
      build-essential help2man diffstat texi2html texinfo \
 
      libncurses5-dev gawk python-dev python-psyco python-pysqlite2 \
 
      scrollkeeper gnome-doc-utils gettext automake mercurial libx11-dev \
 
      libgl1-mesa-dev libglu1-mesa-dev libsdl1.2-dev
 
</pre>
 
 
 
=== Poky version 3.2 codename Purple (stable branch) ===
 
Poky version 3.2 ( stable branch) is available from a GIT repository located at git://git.igep.es/pub/scm/poky.git. The first thing you will do is clone the Poky project.
 
 
 
<pre>
 
$ git clone git://git.igep.es/pub/scm/poky.git
 
Initialized empty Git repository in /home/eballetbo/Software/staging/poky/.git/
 
remote: Counting objects: 52944, done.
 
remote: Compressing objects: 100% (16209/16209), done.
 
remote: Total 52944 (delta 34820), reused 52910 (delta 34806)
 
Receiving objects: 100% (52944/52944), 35.52 MiB | 249 KiB/s, done.
 
Resolving deltas: 100% (34820/34820), done.
 
</pre>
 
Then, switch to stable branch (Purple v3.2)
 
<pre>
 
$ cd poky
 
$ git checkout origin/release/purple -b release/purple
 
warning: You appear to be on a branch yet to be born.
 
warning: Forcing checkout of origin/release/purple.
 
Branch release/purple set up to track remote branch refs/remotes/origin/release/purple.
 
Switched to a new branch "release/purple"
 
</pre>
 
After that, you need to link an user board configuration (local.conf). The configuration file who defines various configuration variables which govern what Poky platform does.
 
<pre>
 
$ ln -s ../../meta-contrib/build/conf/local.conf.igep0020 build/conf/local.conf
 
</pre>
 
 
 
At this point the Poky build environment needs to be set up, you will do this with the poky-init-build-env script. Sourcing this file in a shell makes changes to PATH and sets other core bitbake variables based on the current working directory.
 
 
 
Refer to http://www.pokylinux.org/doc/poky-handbook.html#ref-images for standard images
 
 
 
Refer to [[Ubuntu 8.04 IGEP v2.0 SDK Virtual Machine]] to how to install and use poky images on a NFS-mounted root filesystem.
 
 
 
=== Poky version 3.3 codename Green (under development) ===
 
 
 
<span style="color: rgb(255, 0, 0);">'''Note:''' This is currently work in progress '''Use ONLY for testing and development purposes.'''</span>
 
 
 
[http://www.pokylinux.org/releases/green-3.3/doc/poky-handbook.html The Poky handbook guides] users through getting started with Poky and explains how the build system components fit together and interact. The setup and use of the SDK is also covered along with other common development tasks such as debugging and profiling applications. It also contains extensive reference material on many other aspects of Poky such as the classes, variables and other technical details.
 
 
 
A customized Poky version 3.3 for IGEP platforms is available from a GIT repository located at git://git.igep.es/pub/scm/poky.git.
 
 
 
The first thing you will do is clone the Poky project.
 
 
 
$ git clone git://git.igep.es/pub/scm/poky.git
 
$ cd poky
 
 
 
At this point the Poky build environment needs to be set up, you will do this with the poky-init-build-env script. Sourcing this file in a shell makes changes to PATH and sets other core bitbake variables based on the current working directory.
 
 
 
$ source poky-init-build-env
 
$ bitbake poky-image-sato
 
 
 
==== Notes, tips and tricks for the new demo image ====
 
 
 
===== Change default bootargs =====
 
 
 
fw_setenv bootargs-base 'mem=506M console=ttyS2,115200n8 console=tty0 omapfb.mode=dvi:1024x768MR-32@60 omapfb.vram=0:8M,1:4M'
 
 
 
===== Bring up eth0 =====
 
udhcpc -i eth0
 
 
 
===== ALSA active the headset path =====
 
 
 
amixer set -D hw:0 'Headset' 6dB
 
amixer set -D hw:0 'HeadsetL Mixer AudioL2' on
 
amixer set -D hw:0 'HeadsetR Mixer AudioR2' on
 
 
 
===== SGX Video Acceleration =====
 
 
 
You can test the SGX with a DEMO, grab and untar the SDK Demo Package
 
wget http://neuvoo.org/neuvoo/distfiles/SGX-3.01.00.07-SDK.tar.gz
 
tar xzf SGX-3.01.00.07-SDK.tar.gz
 
 
 
Then to run the demos just get into the X11 Binaries directory (e.g. OGLES/SDKPackage/Binaries/CommonX11/Demos/EvilSkull) and run the demo:
 
  ./OGLESEvilSkull
 
 
 
===== DSP using dspbridge =====
 
  
fw_setenv bootargs-base 'mem=506M console=ttyS2,115200n8 console=tty0 omapfb.mode=dvi:1024x768MR-32@60 omapfb.vram=0:8M,1:4M'
+
This How-To is meant to be a starting point for people to learn build and run Yocto-based images for IGEP Technology devices as quickly and easily as possible.  
  
  wget http://download.blender.org/peach/bigbuckbunny_movies/big_buck_bunny_480p_surround-fix.avi
+
== About the Yocto Project™ ==
  
modprobe mailbox_mach
+
The [http://www.yoctoproject.org Yocto Project™] is an open source collaboration project that provides templates, tools and methods to help you create custom Linux-based systems for embedded products regardless of the hardware architecture. It was founded in 2010 as a collaboration among many hardware manufacturers, open-source operating systems vendors, and electronics companies to bring some order to the chaos of embedded Linux development.  
modprobe bridgedriver base_img=/lib/dsp/baseimage.dof phys_mempool_base=0x9FA00000
 
  
  DISPLAY=:0 gst-launch -v playbin uri=file:/home/root/big-buck-bunny-480p-surround.avi
+
== Why use the Yocto Project™ ==
  
===== TFT and Touchscreen =====
+
Because it's a complete embedded Linux development environment with tools, metadata, and documentation - everything you need. The free tools are easy to get started with, powerful to work with (including emulation environments, debuggers, an Application Toolkit Generator, etc.) and they allow projects to be carried forward over time without causing you to lose optimizations and investments made during the project’s prototype phase. The Yocto Project fosters community adoption of this open source technology allowing its users to focus on their specific product features and development
  
Seiko 7.0 inch WVGA (800 x RGB x 480) TFT:
+
== Build Platform Setup Environment  ==
fw_setenv bootargs-base 'console=ttyS2,115200n8 console=tty0 omapdss.def_disp=lcd-70 omapfb.mode=dvi:1024x768MR-32@60'
 
  
Powertip 4.3 inch (480 x RGB x 272) TFT:
+
In order to build an image with BSP support for a given release, you need to download the corresponding BSP repository. At this time latest stable branch for IGEP devices is denzil.
fw_setenv bootargs-base 'console=ttyS2,115200n8 console=tty0 omapdss.def_disp=lcd-43 omapfb.mode=dvi:1024x768MR-32@60'
 
  
DVI output:
+
  $ git clone -b denzil git://git.isee.biz/pub/scm/poky.git
fw_setenv bootargs-base 'console=ttyS2,115200n8 console=tty0 omapdss.def_disp=dvi omapfb.mode=dvi:1024x768MR-32@60'
 
  
Edit the InputDevice section in your xorg.conf
+
Enter to the poky directory,
  
cat >> /etc/X11/xorg.conf << EOF
+
  $ cd poky
Section "InputDevice"
 
        Identifier      "Configured Touchscreen"
 
        Driver          "tslib"
 
        Option          "CorePointer"          "true"
 
        Option          "SendCoreEvents"        "true"
 
        Option          "Device"                "/dev/input/touchscreen0"
 
        Option          "Protocol"              "Auto"
 
EndSection
 
EOF
 
  
Add "Configured Touchscreen" in "ServerLayout" section and remove "Configured Mouse"
+
and clone the meta-isee layer.
Section "ServerLayout"
 
    Identifier    "Default Layout"
 
    Screen        "Default Screen"
 
    InputDevice    "Generic Keyboard"
 
#  InputDevice    "Configured Mouse"
 
    InputDevice    "Configured Touchscreen"
 
    Option        "AllowEmptyInput" "no"
 
EndSection
 
  
Edit /etc/formfactor/machconfig like this
+
  $ git clone -b denzil git://git.isee.biz/pub/scm/meta-isee.git
HAVE_TOUCHSCREEN=1
 
HAVE_KEYBOARD=0
 
  
calibrate your touchscreen
+
  $ source oe-init-build-env
  
for Powertip 4.3 inch (480 x RGB x 272) TFT:
+
Having done that, and assuming you downloaded the BSP contents at the top-level of your yocto build tree, you can build a igep image by adding the location of the 'meta-igep' layer to 'bblayers.conf'
  
echo -n "8407 -476 -31410144 3 -4861 38051952 655366" > /etc/pointercal
+
Add below line into .../poky/build/conf/bblayers.conf:
  
for Seiko 7.0 inch WVGA (800 x RGB x 480) TFT:
+
        &lt;path to&gt;/poky/meta-isee \
 
echo -n "13714 0 -56041568 1 -8076 63332096 6553665536" > /etc/pointercal
 
  
or calibrate it yourself until you are happy with the result, for example:
+
To enable the isee layer, add the 'igep00x0 MACHINE' to .../poky/build/conf/local.conf:  
  
<pre>
+
  MACHINE&nbsp;?= "igep00x0"
/etc/init.d/xserver-nodm stop
 
  
TSLIB_CALIBFILE=/etc/pointercal TSLIB_TSDEVICE=/dev/input/touchscreen0 TSLIB_CONSOLEDEVICE=none ts_calibrate
+
You should then be able to build a image as such:
  
/etc/init.d/xserver-nodm start
+
  $ bitbake demo-image-sato
</pre>
 
  
===== Modem =====
+
At the end of a successful build, you should have an image that you could use for boot device from flash or a micro-SD card.
  
<pre>
+
== Extending the available packages with others layers ==
diff --git a/sound/soc/codecs/twl4030.c b/sound/soc/codecs/twl4030.c
 
index e633c01..3778990 100644
 
--- a/sound/soc/codecs/twl4030.c
 
+++ b/sound/soc/codecs/twl4030.c
 
@@ -57,7 +57,7 @@ static const u8 twl4030_reg[TWL4030_CACHEREGNUM] = {
 
0x00, /* REG_AVTXL2PGA (0xC) */
 
0x00, /* REG_AVTXR2PGA (0xD) */
 
0x00, /* REG_AUDIO_IF (0xE) */
 
- 0x00, /* REG_VOICE_IF (0xF) */
 
+ 0x04, /* REG_VOICE_IF (0xF) */
 
0x00, /* REG_ARXR1PGA (0x10) */
 
0x00, /* REG_ARXL1PGA (0x11) */
 
0x6c, /* REG_ARXR2PGA (0x12) */
 
</pre>
 
  
===== CAN =====
+
You can append more layers to your environment in order to build more packages, in following wxample you'll download the meta-openembedded layer. In your poky directory
  
Several tools are provided by socketCAN:
+
  $ git clone -b denzil git://git.openembedded.org/meta-openembedded
  
* candump: dump traffic on a CAN network
+
Add the layer into build/conf/bblayers.conf:  
* cansend: simple command line tool to send CAN-frames via CAN_RAW sockets
 
* cangen: CAN frames generator for testing purpose
 
* canplayer: send CAN frames from a file to a CAN interface
 
  
/sbin/ip link set can0 up type can bitrate 125000
+
        &lt;path to&gt;/poky/meta-openembedded/meta-oe \
  
On the receiver side:  
+
Now you can build any of the new packages added, for example:
  
candump can0
+
  $ bitbake postgresql
  
On the sender side:
+
== Create your own Linux image ==
  
cansend can0 123#AABBCCDD
+
TODO
cansend can0 123#R
 
cansend can0 1F334455#1122334455667788
 
cansend can0 1F334455#R
 
  
On the receiver side, you must see the following messages:
+
== Yocto 1.2 'denzil' documentation ==
  
can0  123  [4] AA BB CC DD
+
'''Official documentation'''
can0  123  [0] remote request
 
can0  1F334455  [8] 11 22 33 44 55 66 77 88
 
can0  1F334455  [0] remote request
 
  
Switch roles and do again
+
* [http://www.yoctoproject.org/docs/1.2/yocto-project-qs/yocto-project-qs.html Yocto Project Quick Start]: This short document lets you get started with the Yocto Project quickly and start building an image.
 +
* [http://www.yoctoproject.org/docs/1.2/adt-manual/adt-manual.html The Yocto Project Application Development Toolkit (ADT) User's Guide]: This manual provides information that lets you get going with the ADT to develop projects using the Yocto Project.
 +
* [http://www.yoctoproject.org/docs/1.2/bsp-guide/bsp-guide.html The Yocto Project Board Support Package (BSP) Developer's Guide]: This brief document defines a structure for BSP components. Having a commonly understood layout encourages standardization.
 +
* [http://www.yoctoproject.org/docs/1.2/dev-manual/dev-manual.html The Yocto Project Development Manual]: This Manual provides an overview of the development process for images and user-space applications.
 +
* [http://www.yoctoproject.org/docs/1.2/poky-ref-manual/poky-ref-manual.html The Yocto Project Reference Manual]: This manual is the complete reference guide to the Yocto Project, including the Poky reference system which contains a worki
  
--- That's all folks ---
+
= See also  =
  
= See also =
+
*[[How to get the Angstrom distribution]]  
*[[How to get the Angstrom distribution]]
+
*[[How to get the Ubuntu distribution]]  
*[[How to get the Ubuntu distribution]]
+
*[[How to get the Linaro distribution]]  
*[[How to get the Linaro distribution]]
+
*[[How to get the Android distribution]]  
*[[How to get the Android distribution]]
 
 
*[[How to get the Meego distribution]]
 
*[[How to get the Meego distribution]]
  
[[Category:Software distributions|Poky]]
+
[[Category:Software_distributions|Poky]]

Latest revision as of 13:55, 26 July 2013

How to get the Yocto Linux distribution

It's not an embedded Linux distribution – it creates a custom one for you

Much of this How-To is extracted from different sources. If you would like to read some of the original articles or resources, please visit them and thank the authors:

Overview of How-To

This How-To is meant to be a starting point for people to learn build and run Yocto-based images for IGEP Technology devices as quickly and easily as possible.

About the Yocto Project™

The Yocto Project™ is an open source collaboration project that provides templates, tools and methods to help you create custom Linux-based systems for embedded products regardless of the hardware architecture. It was founded in 2010 as a collaboration among many hardware manufacturers, open-source operating systems vendors, and electronics companies to bring some order to the chaos of embedded Linux development.

Why use the Yocto Project™

Because it's a complete embedded Linux development environment with tools, metadata, and documentation - everything you need. The free tools are easy to get started with, powerful to work with (including emulation environments, debuggers, an Application Toolkit Generator, etc.) and they allow projects to be carried forward over time without causing you to lose optimizations and investments made during the project’s prototype phase. The Yocto Project fosters community adoption of this open source technology allowing its users to focus on their specific product features and development

Build Platform Setup Environment

In order to build an image with BSP support for a given release, you need to download the corresponding BSP repository. At this time latest stable branch for IGEP devices is denzil.

 $ git clone -b denzil git://git.isee.biz/pub/scm/poky.git

Enter to the poky directory,

 $ cd poky

and clone the meta-isee layer.

 $ git clone -b denzil git://git.isee.biz/pub/scm/meta-isee.git
 $ source oe-init-build-env

Having done that, and assuming you downloaded the BSP contents at the top-level of your yocto build tree, you can build a igep image by adding the location of the 'meta-igep' layer to 'bblayers.conf'

Add below line into .../poky/build/conf/bblayers.conf:

       <path to>/poky/meta-isee \

To enable the isee layer, add the 'igep00x0 MACHINE' to .../poky/build/conf/local.conf:

 MACHINE ?= "igep00x0"

You should then be able to build a image as such:

 $ bitbake demo-image-sato

At the end of a successful build, you should have an image that you could use for boot device from flash or a micro-SD card.

Extending the available packages with others layers

You can append more layers to your environment in order to build more packages, in following wxample you'll download the meta-openembedded layer. In your poky directory

 $ git clone -b denzil git://git.openembedded.org/meta-openembedded

Add the layer into build/conf/bblayers.conf:

       <path to>/poky/meta-openembedded/meta-oe \

Now you can build any of the new packages added, for example:

 $ bitbake postgresql

Create your own Linux image

TODO

Yocto 1.2 'denzil' documentation

Official documentation

See also